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Unreal Engine 4 Virtual Reality Projects

Author

Packt Publishing2019

Co-authored book on virtual reality development and optimization practices in Unreal Engine 4 for Packt Publishing.

Scope

  • Wrote a book detailing VR development and optimization practices using Unreal Engine 4
  • Five-star rating on Amazon across dozens of reviews

Links

Author of Unreal Engine 4 Virtual Reality Projects (with Robert Ruud) for Packt Publishing.

The book walks through practical VR development and optimization techniques in UE4 — from project structure through performance-minded shipping practices.

Unreal Engine 4 Virtual Reality Projects | Packt Publishing